Taking the plunge

For some months now I’ve been watching the beta process of Scrivener v 3.0 for windows. I love Scrivener, in my opinion, it’s the best program for writers interested in worldbuilding, and even if you aren’t interested in worldbuilding it has many features that make it superior to things like Microsoft Word or Open Office for writing fictional or longer non-fiction works.
Word is totally adequate for memos or mailers and has some neat design-lite tools for writing reports or putting graphs in the middle of a brochure. In fact, I’d recommend a program like Word for such things.

Scrivener though shines if you want to make outlines, possibly move chapters around letter, use keyword analysis, see summaries at a glance, and want access to a tool that lets you compile documents to separate formats easily.  Scrivener can, in fact, be a bit intimidating, it’s so powerful, so flexible, it can be hard to get started. If you’re considering scrivener definitely start with a trial and just play around rather than input your first project.   It’s been some time since Scrivener has promised the emergence of Scrivener v3 for windows. Versions 2 and 3 for macOS came out some time ago, but due to the need to port the program over and the idiosyncrasies of windows programming, it’s been delayed.

It’s been delayed a lot

It’s been delayed several times.

And I have a lot of work in my Scrivener 1 project, hundreds of thousands of words of backstory, definition, description, vocabulary analysis and planning. And it’s interlinked with Aeon Timeline, so double risky.

But there are features in the beta (technically a release candidate) that I’ve wanted for some time.

It’s worth it. Dive on in.

The interface is cleaner, it’s crisper, and I’m finding all kinds of things work better. Everything from V1 came through with no problems. I’ve heard of people having compiling issues, if you’re close to completion on a project, which sadly I’m not, I’d wait and finish that project.

But if like me you’ve been waiting and watching from the sidelines, go for it. It’s a release candidate, and the official V3 should be out pretty soon.

2 thoughts on “Taking the plunge”

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